SURVIVAL SYSTEMS / FIELD MANUAL

Status effects.
Know the warning signs.

27 status families, their stages and recovery instructions. Find the condition on your HUD before it ruins the trip.

Benefits are useful bonuses. “How it ends” explains when a bonus stops; “Recovery” explains what to do about an adverse condition. Some effects expire naturally, while others end as your survival meters change.

27 status families

Adrenaline icon
BENEFIT · 1 stage

Adrenaline

Adrenaline rush! You're faster and tougher!

How it endsThis temporary boost wears off on its own.
Contamination icon
CONDITION · 1 stage

Contamination

A mole splattered your visor! Vision is impaired.

RecoveryClean your helmet visor to restore your view.
Thirst icon
CONDITION · 2 stages

Thirst

You're thirsty. Find water.

RecoveryDrink water to restore hydration.
All 2 stages
Thirst icon
Thirst

You're thirsty. Find water.

Dehydration icon
Dehydration

Critical dehydration! You need water immediately!

Fatigue icon
CONDITION · 2 stages

Fatigue

You're tired. You need rest.

RecoveryRest to recover. The Exhaustion stage calls for sleep.
All 2 stages
Fatigue icon
Fatigue

You're tired. You need rest.

Exhaustion icon
Exhaustion

You're about to collapse! You need sleep immediately!

Chill icon
CONDITION · 3 stages

Chill

You're starting to freeze. Find warmth or drink alcohol.

RecoveryLeave the cold area or improve your cold protection.
All 3 stages
Chill icon
Chill

You're starting to freeze. Find warmth or drink alcohol.

Frostbite icon
Frostbite

The cold is seeping into your bones. You need to warm up!

Hypothermia icon
Hypothermia

Critical hypothermia! Find warmth and medicine immediately!

Hangover icon
CONDITION · 2 stages

Hangover

Your head is splitting. You need water.

RecoveryLet the hangover subside over time, or take medicine.
All 2 stages
Hangover icon
Hangover

Your head is splitting. You need water.

Severe hangover icon
Severe hangover

Terrible hangover! You need medicine or special food immediately!

Low oxygen icon
CONDITION · 3 stages

Low oxygen

Oxygen is running out. Find an air source.

RecoveryReplenish your oxygen from an available source.
All 3 stages
Low oxygen icon
Low oxygen

Oxygen is running out. Find an air source.

Suffocation icon
Suffocation

You're suffocating! You need oxygen immediately!

Critical hypoxia icon
Critical hypoxia

You're dying without oxygen!

Fully hydrated icon
BENEFIT · 1 stage

Fully hydrated

Optimal hydration level. Fatigue builds up slower.

How it endsThis bonus is tied to your hydration level. It ends when that level leaves the active range.
Well nourished icon
BENEFIT · 1 stage

Well nourished

Optimal satiety level. Bonus to health regeneration.

How it endsThis bonus is tied to your satiety level. It ends when that level leaves the active range.
Fully rested icon
BENEFIT · 1 stage

Fully rested

Optimal alertness level. Increased speed and accuracy.

How it endsThis bonus is tied to your rest level. It ends when that level leaves the active range.
Intoxication icon
CONDITION · 2 stages

Intoxication

You're slightly drunk. Coordination is impaired.

RecoveryTake medicine to treat the effect.
All 2 stages
Intoxication icon
Intoxication

You're slightly drunk. Coordination is impaired.

Severe intoxication icon
Severe intoxication

You're very drunk. The world is spinning!

Overeating icon
CONDITION · 1 stage

Overeating

You've overeaten. Movement is slowed.

RecoveryAllow excess satiety to decrease naturally until it returns to the normal range.
Heat icon
CONDITION · 3 stages

Heat

It's getting hot. Find shade or water.

RecoveryLeave the hot area or improve your heat protection.
All 3 stages
Heat icon
Heat

It's getting hot. Find shade or water.

Burning icon
Burning

The heat is burning your skin. You need water!

Burning icon
Burning

You're on fire! Find water and medicine immediately!

Overhydration icon
CONDITION · 1 stage

Overhydration

You've drunk too much. Frequent urges.

RecoveryAllow excess hydration to decrease naturally until it returns to the normal range.
Oversleeping icon
CONDITION · 1 stage

Oversleeping

You've overslept. Drowsy and sluggish.

RecoveryLet the oversleeping effect clear as your rest level returns to its normal range.
Overload icon
CONDITION · 3 stages

Overload

You're carrying too much. Movement is slowed.

RecoveryReduce the weight you carry or increase your backpack capacity.
All 3 stages
Overload icon
Overload

You're carrying too much. Movement is slowed.

Severe overload icon
Severe overload

Critical weight! You're barely moving!

Critical overload icon
Critical overload

Unable to move! Drop some weight!

Poisoning icon
CONDITION · 2 stages

Poisoning

You feel sick. Bad food is taking its toll.

RecoveryTake an antidote.
All 2 stages
Poisoning icon
Poisoning

You feel sick. Bad food is taking its toll.

Severe poisoning icon
Severe poisoning

Severe intoxication! You need medicine!

Radiation exposure icon
CONDITION · 3 stages

Radiation exposure

Radiation exposure. Take anti-rad.

RecoveryLeave the radiation hazard or improve your radiation protection.
All 3 stages
Radiation exposure icon
Radiation exposure

Radiation exposure. Take anti-rad.

Severe radiation exposure icon
Severe radiation exposure

Dangerous radiation levels. Take anti-rad immediately!

Radiation sickness icon
Radiation sickness

Critical condition! Only anti-rad can save you!

Refreshment icon
BENEFIT · 2 stages

Refreshment

You've quenched your thirst. Fatigue builds up slower.

How it endsThe refreshment bonus wears off on its own.
All 2 stages
Refreshment icon
Refreshment

You've quenched your thirst. Fatigue builds up slower.

Invigorating refreshment icon
Invigorating refreshment

So refreshing, I feel energized! Speed bonus.

Shield icon
BENEFIT · 1 stage

Shield

Energy shield active. Electrical protection enabled.

How it endsUnequip the item providing this effect.
Stimulant icon
BENEFIT · 1 stage

Stimulant

Chemical energy boost! But there will be a crash...

How it endsThe stimulant bonus wears off on its own.
Vigor icon
BENEFIT · 1 stage

Vigor

You are well rested. Increased speed and accuracy.

How it endsThis temporary rest bonus wears off on its own.
Satiety icon
BENEFIT · 3 stages

Satiety

You're full. Satiety decreases more slowly.

How it endsThe food bonus wears off on its own.
All 3 stages
Satiety icon
Satiety

You're full. Satiety decreases more slowly.

Well Fed icon
Well Fed

Great food! Hunger barely bothers you.

Fully sated icon
Fully sated

Excellent food! Health bonus.

How difficulty changes survival and machine costs

These multipliers modify the underlying drain rates, damage and machine costs. A ×0.7 value means 70% of that base value; ×1.3 means 130%. They do not describe how long every oxygen tank or food item lasts.

Story

Hunger drain
×0.1
Thirst drain
×0.1
Oxygen use
×0.1
Booster gas use
×0.1
Fatigue buildup
×0.1
Incoming damage
×0.1
Food machine cost
×0.25
Water machine cost
×0.25

Easy

Hunger drain
×0.7
Thirst drain
×0.7
Oxygen use
×0.7
Booster gas use
×0.7
Fatigue buildup
×0.7
Incoming damage
×0.5
Food machine cost
×0.7
Water machine cost
×0.7

Standard

Uses the game's default settings. This preset does not specify separate multiplier overrides.

Hard

Hunger drain
×1.3
Thirst drain
×1.3
Oxygen use
×1.3
Booster gas use
×1.3
Fatigue buildup
×1.3
Incoming damage
×2
Food machine cost
×1.3
Water machine cost
×1.3
Source and scope

Symptoms follow the game's localized descriptions. Recovery instructions expand its short hints into plain English, with timed bonuses, meter-based benefits and overfilled meters explained separately. Effect stacking, equipment condition and area hazards can affect your current character. Related links help you find relevant equipment and supplies; they do not imply that one item removes every stage of a condition.